I t wouldn’t be too much of a stretch to posit that one of the primary drivers of video game innovation over the past 40 years has been the desire to live out Star Wars fantasies – from the Parker Brothers’ Empire Strikes Back in 1982 (the first Star Wars tie-in game) to the superlative X-Wing/Tie Fighter series in the mid-90s right through to the slick Battlefronts of this generation.
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